![]() I’m not using collaborate or multiplayer package.opening visual studio and editing a script then going back to unity, no change.starting a new project and importing a custom package that I exported which included most of the assets in my project, (scripts, scene, models, prefabs)- importing the asset package causes the same issue (on my desktop, not on my laptop.).ensuring I have full admin control of the folders in my project In my case we have a game that uses UnityWebRequest, and recently we had to update from 2019.4.28 to 2020.3.38, because Google asked us to update the new Billing and we had no choice, we dont like having to update due to bad experiences, and that it always lowers the performance of the game when we do it.I have also tried disabling antivirus, scanning for viruses, (found a bit miner but still having same problem). ![]()
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